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IP: 185.248.141.145:9001

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Internal rules
We have changed and added some rules for all unit members. Each member is therefore obliged to read the rules and regulations again carefully. From January 1st, violations of the new rules will be punished for the first time. Rules: https://www.3tepgd.com/sites/?show=5


Quick guide for the homepage
Some members had difficulties with the functions and displays on the homepage. Therefore a quick guide is now available for all members. 
https://www.3tepgd.com/forum/?action=showthread&kid=7&id=1721&page=1#p1



English translations
In the past few months we have gradually converted the majority of the unit structures to English. Please let us know if we have forgotten to translate a passage or if you see incorrect translations.

 

Open tasks
We still need multiple members who would like to take a small task inside the unit. Several tasks are still unoccupied! This tender refers to the lower ranks who would like to climb up the ladder to be an underofficer candidate. Contact Oberst Bischhock if you are interested. Then he would explain which tasks are still available and see which one suits you best.

Scrim preperation
The rules for the scrims have been clarified to bring them to mind.

If you want to sign in for a scrim you do that on our homepage.
When a player participates in scrim, it is necessary that he takes part in scrim training, which normally takes place 1 hour before scrim. We will try to offer 2 trainings  before a planned scrim.
Game settings, password requests, binds (!medic) and all other problems are dealt with before the scrim training. If you have questions or need help ask before the scrim, we wont fix that kind of problems during scrim preparation.
The scrim niveau/level must be observed during scrim preparation and during scrim otherwise the FG will issue a official warning.
Scrim maps have to be played more often on the public & realism server before scrim.


dod_donner / maprotation
Sadly, realism has been played less and less, so we have decided in November to deactivate the existing map rotation for the public mode. dod_donner is the standard map again. This means that we play public on dod_donner until there are enough players for realism on that map. After realism is complete on dod_donner, the leader of the winning team can choose the next map, corresponding to the number of players, as usual. Since there have been more and more discussions on the server, we want to remind everyone again that it is always allowed to capture the flags and also to make a fullcap. (The server crashes after a fullcap should not occur any more)


HLstatsX
HLstatsX has received a major update for compatibility with CS: GO. As a result, it is no longer fully compatible with DoD:S, which means that many of the functions only partially work and some even no longer work at all.



Serverchanges (reminder of the changes made in may this year)

Realismvote
We decide to reduce the needed percentage for init from 67% to 50%, but nevertheless we always need 12 people who vote with "yes". We also made some changes in the structure of the realism vote. Therefore we have replaced the "no" and replace it with "5-10min" in the first vote option and with "mapchange" in the second vote option. The admins only have to use this two vote options in their admin menu (you find it in the menu point "realism commands").

Free weapons

We create a new rule to adjust to more realistic situations! It is not allowed anymore to set up more than 6 free weapons as teamleader. If you set up 6 or less free weapons your team have 3 weapons of the same kind as maximum (medic isn´t included).

Winningleader

We create a new rule to motivate people to be a leader in realism. The winning leader will always be rewarded by choosing the next map, as long as it is not killing the server! If the leader wants a vote between some maps, it can only be 2 maps, not more!

Last map in the evening
Please take note that dod_donner is not required if the admins leave in night!
Small maps like 3xi_trainmap_realism, dod_crash, dod_marseilles, dod_mayonne are okay as last map of the day, because our server make an automatical mapchange, if it has no activ players.



Secret surprise
We want to generate some fresh wind on our servers!

Bischhock worked therefore the last months on new models for our servers (open the folding pictures below).
He still need to fix some issues with the plugin-file. But they will be usable as soon as possible.




Homeworks

1) Invite people to our public Steamgroup and our groupchat.
2) Write a few sentences about yourself as a person in our forum.
3) Read over the whole "Quick guide for the homepage".
    (https://www.3tepgd.com/forum/?action=showthread&kid=7&id=1721&page=1#p1)

4) Read over our maplist. We have more than 150 different maps, but we always play on the same 10 maps.
    (https://www.3tepgd.com/forum/?action=showthread&kid=3&id=1698&page=1#p1)





Pictures

Bischhock - 31.12.21 12:00h 0 Comments


The experience on the battlefield showed that the defensive lines in Strasbourg were not quite sufficient.
As a result, there is the following change in the middle:

Old middle:


New middle:








1. Kompanie "Bayern"

Oblt.Theoball
Fw.Hesketh-Prichard
Ostgf.U.A.Flare
Oschtz.Rendy




2. Kompanie "Berlin"

Fw.Frescht





Gefreiter CeeBB and Schütze Djaghbel are considered for missing a long time on the battlefield.
Therefore they will be transferred to the reserve regiment.
In addition, Feldwebel Frescht is transferred to the reserve regiment at his own request.

Bischhock - 29.12.21 12:00h 0 Comments
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